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Factors, multiples, primes: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Factors and multiples. Students explore, investigate and describe the relationship between square numbers and square roots.

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Metric units and using instruments: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Metric units and using instruments. Students choose appropriate metric units measuring the length, mass and capacity of objects.

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Transformation: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Transformation. Students describe translations, reflections and rotations and identify line (mirror) and rotational symmetries. They will extend their understanding of transformations through exploring transformations on the Cartesian plane.

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The humanoid project

Students explore a large data set.

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Put them together

Students rearrange the parts of an addition situation to show commutativity. They use appropriate thinking strategies to solve simple addition problems and record addition problems with numerals and symbols.

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Represent collected data: Year 7 – planning tool

This planning resource for Year 7 is for the topic of Represent collected data. Students expand their knowledge of numerical data displays. Students draw or use digital software, to create their graphs or charts. Give ample opportunities to practise drawing stem-and-leaf plots, especially choosing the correct stems. Then, ...

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Which has more volume?

Use this diagnostic task to assess what students know about volume and units to measure and compare volumes.

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Efficient strategies: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Efficient strategies. Students use efficient ways to multiply and divide numbers using increasingly sophisticated strategies. They develop flexible strategies to solve multiplication facts and related division facts and consolidate automatic recall. They identify and ...

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Coding for GUIs Lesson 2: Controls for input

This is the second in a series of lessons to incorporate graphical user interfaces (GUIs) into your general-purpose programming. The series follows on from the Visual To Text Coding lesson series.

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Data compression

Students will learn how the information in a pixel can be manipulated to change the image, and apply a bitmask filter to an image to remove some information and reduce the memory size of the file. Finally, students will modify the filter to find a balance between quality and small file size. Based on the original lessons ...

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Visual to text coding: Lesson 6

This is the sixth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It builds on the previous introduction to arrays (also called lists) and brings in the length property.

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Area and perimeter: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Area and perimeter. Students estimate and measure perimeter and area using informal and formal units.

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Coding for GUIs Lesson 4: Flipping images

This is the fourth in a series of lessons to incorporate graphical user interfaces (GUIs) into your general-purpose programming. The series follows on from the Visual to text coding lesson series.

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Conduct chance experiments: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Conduct chance experiments. Students conduct repeated chance experiments. They can identify and describe possible outcomes and record the results of the chance experiments. Students then compare results of trials and discuss the variation. It is expected that students ...

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Mathematical modelling (Algebra): Year 9 – planning tool

This planning resource for Year 9 is for the topic of Mathematical modelling. Students use algebraic rules, tables, graphs and digital tools to construct linear and quadratic models for a range of real-life situations, make predictions and solve related problems. They spend time identifying variables to formulate the models ...

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Can AI guess your emotion?

Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.

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Off to the movies

This is a simple Boolean (true/false) application where its asks the user’s age - if you are over 15 then you can watch G and M rated movies - if you are under 15, then you can only watch G rated movies. This lesson was designed in collaboration with Jason Vearing QSITE (Gold Coast Chapter).

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Conduct chance experiments: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Conduct chance experiments. Students draw on what they have learnt about probabilities related to compound events and apply this knowledge in a variety of experiments. The use of digital tools and simulations allow for repeated practice of compound events and help to ...

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Probability calculations: Year 10 – planning tool

This planning resource for Year 10 is for the topic of Probability calculations. Students design and conduct chance experiments relating to conditional probability using digital simulation tools to conduct multiple trials. Students are expected to interpret problems and describe their interpretations.

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Sphero young inventors

In this lesson students will explore the use of Sphero in the everyday world by adding accessories to invent solutions to workplace or other problems or simply by inventing an adaptation to the device. In each case, they are to build the accessory and create the code required for the device to serve a particular purpose. ...